Does anyone have a sensible workflow for preparing a generated track as a continuous exhibition loop? The main constraint is a smooth return from the end of the file to its beginning. It seems useful to list boundary issues separately from anything noticeable within the passage. I bookmarked remove suno artifacts while gathering possible references for the second question. Before choosing any processing, I would mark candidate loop points and listen through several repetitions. The playback system also needs checking because the actual player may introduce a gap between files. Only after that would I decide whether an internal texture deserves a separate experiment. Any trial version would stay alongside the original so that the musical character remains easy to compare. The final check would use the actual speakers and the expected exhibition playback level. Which order of checks would you recommend for a reliable exhibition loop?
Does anyone have a sensible workflow for preparing a generated track as a continuous exhibition loop? The main constraint is a smooth return from the end of the file to its beginning. It seems useful to list boundary issues separately from anything noticeable within the passage. I bookmarked remove suno artifacts while gathering possible references for the second question. Before choosing any processing, I would mark candidate loop points and listen through several repetitions. The playback system also needs checking because the actual player may introduce a gap between files. Only after that would I decide whether an internal texture deserves a separate experiment. Any trial version would stay alongside the original so that the musical character remains easy to compare. The final check would use the actual speakers and the expected exhibition playback level. Which order of checks would you recommend for a reliable exhibition loop?